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2. Input devices

Biometric Devices:

Biometrics refers to a process in which a person is identified through his or her biological features such as fingerprints, eye cornea, face structure, etc. It is done by using biometric devices, which can be of different types based on their scanning features and abilities, such as:

i) Face Scanner:

Face Scanner

It is designed to identify a person by scanning his or her face. It takes the face measurements of a person. For example, the distance between eyes, nose, and mouth, etc., accordingly, it confirms the identity of a person. Besides this, it is smart enough to differentiate between a person’s picture and the real person.

ii) Hand Scanner:

Hand Scanner

The hand of a person can also be used to verify his or her identity as every person has a unique pattern of veins in the palm, just like fingerprints. This device takes advantage of this feature; it identifies a person by scanning the palm of his hand. It uses infrared light to scan veins’ patterns and blood flowing in them. Palm is even more unique than fingerprints.

iii) Fingerprint Scanner:

Fingerprint Scanner

It scans the fingerprints to identify people or for biometric authentication. This device is developed, keeping in mind the fact that no two persons in the world can have the same fingerprints. It is widely used in companies as a fingerprint attendance system to mark the attendance of employees. This type of scanners captures the pattern of valleys and ridges found on a finger and store it in the memory or database. When you press your finger on the given space, it verifies the identity by using its pattern-matching software.

iv) Retina or Iris Scanner:

Retina or Iris Scanner

It scans the retina or iris of a person’s eye to confirm the identity. This device is more secure than others as it is next to impossible to copy the retina or iris. It works by mapping the retina’s blood vessel patterns of the eye. The blood vessels of retina absorb light more easily as well as can be identified with appropriate lighting.

In this scan, a beam of low-energy infrared light falls on the retina through the scanner’s eyepiece. Then, the software captures the network of blood vessels in the retina and uses it to verify a person’s identity.

v) Voice Scanner:

Voice Scanner

It records the voice of a person and digitizes it to create a distinctive voice print or template. The voiceprints are stored in the database, and are used to verify the voice of a person to confirm his or her identity. The person is required to speak in the normal or same voice that was used to create a voice template. It is not much reliable as it can be misused using a tape recording.

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2. Input devices

Webcam:

Webcam

Any camera which is connected to a computer is called a webcam. The in-built camera provided on a computer can also be considered a webcam. It is an input device as it can take pictures, and can be used to record videos if required. The pictures and videos are stored in the computer memory and can be displayed on the screen if required. Although it works almost the same as the digital camera, it is different from a digital camera, as it is designed to take compact digital photos that can be uploaded easily on the webpages and shared with others through the internet.

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2. Input devices

VR:

VR

VR stands for virtual reality. It is an artificial or virtual environment which is generated by computers. A person can interact with virtual objects of this artificial environment using some input devices such as headsets, gloves, headphones, etc. For example, he or she can find himself or herself walking on a beach, watching a football match, walking in the sky, etc., without actually doing all this.

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2. Input devices

Touch screen:

Touch screen

It is the display screen of a device such as a smartphone, tablet, etc., that allows users to interact or provide inputs to the device by using their finger. Today, most of the electronic devices come with touchscreen as an alternative to a mouse for navigating a graphical user interface. For example, by touching, you can unlock your phone, open emails, open files, play videos, etc. Besides this, it is used in lots of devices such as Camera, Car GPS, Fitness machine, etc.

The concept of the touch screen was first introduced and published by E.A. Johnson in 1965. The first touch screen was developed at the beginning of the 1970s by CERN engineers Frank Beck and Bent Stumpe.

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2. Input devices

Remote:

Remote

It is a hardware device designed to control the functioning of a device, e.g., a TV remote that can be used to change channels, increase or decrease the volume, from a distance without leaving the seat. The first cordless TV remote was invented by Dr. Robert Adler of Zenith in 1956. The remote sends the electromagnetic waves to communicate with the device. These waves can be infrared rays, radio waves, etc.

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2. Input devices

Touchpad:

Touchpad

It is usually found in laptops as a substitute for the mouse. It allows you to move or control the cursor on the screen using your finger. Just like a mouse, it also has two buttons for right and left click. Using the touchpad, you can perform all the tasks that you do with a mouse, such as selecting an object on the screen, copy, paste, delete, open a file or folder, and more.

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2. Input devices

Light Gun:

Light Gun

As the name suggests, it is a pointing input device that is designed to point at and shoot the targets on the screen in a video game, or arcade, etc. The light gun was used for the first time on the MIT Whirwind computer. When the gun is pointed at the target on the screen and the trigger is pulled, the screen goes blank for a fraction of a second. During this moment, the photodiode, which is present in the barrel, determines where the gun is pointed. For example, shooting ducks in a duck hunt game.

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2. Input devices

Gesture recognition devices:

Gesture recognition devices

These devices take human gestures as input. There are many such devices that respond to gestures. For example, Kinect is one such device that observes the movement of a player’s body and interprets these movements as inputs to video games. This feature is also available in certain tablets and smartphones where you can perform certain tasks such as taking pictures using finger gestures such as swiping, pinching, etc.

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2. Input devices

Steering wheel:

Steering wheel

It is used as an input device in racing video games such as car racing games or in driving programs as virtual simulators to steer a vehicle. It works like the real steering wheel by allowing you to take a right or left turn. A steering wheel may be provided with acceleration and brake pedal devices and a mechanism for shifting gears. Thus, it makes racing games more adventurous and entertaining.

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2. Input devices

Paddle:

Paddle

It is a simple input device that is widely used in games. It is a wheel that is held by hand and looks like a volume knob on a stereo that is used to increase or decrease the volume. Paddle moves or controls cursor or any other objects in the game in a back-and-forth motion. It is widely used as an alternative to the joystick. Besides this, the term paddle also refers to many handheld devices designed to control a function in an electronic device, computer, etc.